1/27/19 Design Principles

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Texture shows how making the background not plain can help the realism of the project and give it depth. Movement shows how small markings and direction can give a project good flow. Hierarchy and unity show that its important to control where the eye wanders when it first sees the project, as having a path can change how someone interprets a project. Proximity and alignment show how the organization and even spread help make the project flow, especially with information such as text.

 

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